A View from the Top: A Virtual Prototyping Blog

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Tom De Schutter

tdeschu

Tom De Schutter is responsible for driving the prototyping business at Synopsys. He joined Synopsys through the acquisition of CoWare where he was the product marketing manager for transaction-level models. Tom has over 17 years of experience in both virtual and FPGA-based prototyping through different marketing and engineering roles. Before joining the marketing team he led the transaction-level modeling team at CoWare.


Posts by Tom De Schutter:

 

Team Work

While I am not much of a golf player, I participated in a golf tournament over the summer. It was a very friendly setup with teams of four playing against each other. Each player of the team hits his ball, and the ball that lands in the best position determines the starting point for every one of the team for the next stroke.

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Prototyping In The Driver’s Seat For ADAS Development

Wikipedia describes ADAS (advanced driver assistance systems) as systems developed to automate/adapt/enhance vehicle systems for safety and better driving. Safety features are designed to avoid collisions and accidents by offering technologies that alert the driver to potential problems, or to avoid collisions by implementing safeguards and taking over control of the vehicle. Adaptive features may automate lighting, provide adaptive cruise control, automate braking, incorporate GPS/ traffic warnings, connect to smartphones, alert driver to other cars or dangers, keep the driver in the correct lane, or show what is in blind spots.

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The “Virtual” Year Recap

There is something compelling about arriving at the end of the year and reviewing what happened during the year. In principle nothing is really different and a date is just a date, but we humans created this sense of time through well-defined boundaries of hours, days, months and years and a year-end boundary is an especially big deal. At the end of the year, we like to reflect upon the past year and make resolutions for the new year.

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Software Is Eating the World

In the past we mostly interacted with a software-driven device when we sat in front of a desktop computer. We now carry a device with us that is as powerful as a computer. Our cars track our moves and try to pre-empt an accident by warning us about rapidly approaching obstacles, or prevent our tires from slipping on wet or snow covered roads. In our homes, the thermostat reduces the temperature when it ‘notices’ that there is no longer movement in the house.

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You Can’t Walk Straight Blindfolded, So Why Would You Develop Software Blindfolded?

Let’s examine the first part of the title of this blog. It is stated as a given. But is it true that you really can’t walk straight when blindfolded? That is what my children and I set out to investigate one sunny afternoon in October (yes we live in California).

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Introducing HAPS-80 FPGA-Based Prototyping Solution

In this month’s blog I would like to focus on a recent prototyping solution announcement from Synopsys. On September 16, Synopsys announced the new HAPS-80 FPGA-based prototyping systems, part of Synopsys’ end-to-end prototyping solution strategy.

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Prototyping To Help You Win The Battle

Lately, my children and I are closely following a new show on ABC called “Battlebots”. The concept is as simple as it is cool—have a massive bulletproof arena where two remote-controlled robots battle it out until one is knocked out or the time is up (and a jury decides the winner). The battles are all about making physical contact with the other robot to either directly deal them damage or push them into the hazards of the arena.

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Shift Left: Software Or Hardware?

A couple of weeks ago I was with a virtual prototyping user who described the benefits his company has seen from deploying virtual prototyping for early software development. The use of virtual prototyping has been rolled out progressively to more projects over the years, making it possible for the company to measure its impact on the software availability schedule and the impact has been dramatic. He stated that the software team’s stance on virtual prototyping has changed from “we don’t want it” to “we will tolerate it” to “we want more”.

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Lazy Or Bored: The Outcome Might Be The Same

I recently talked to an engineering manager responsible for system validation at a major automotive company. The topic was the continuous growth of software content and how to reach the right software quality. He explained that for the part he is responsible for, most software is created by his suppliers. But because the carmaker is ultimately held responsible for any issue with the car, he has to define rigorous requirements that suppliers are required to meet. This applies to both the hardware and software that is delivered to him.

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Accelerate IP Software Development With Virtual Prototypes

Almost all electronics devices have some way to connect to other devices. While we don’t really think about it a lot, these interfaces actually have to be quite smart and need to deal with a lot of different device types and/or handle a great deal of data, preferably all while consuming as little power as possible.

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