To USB or Not to USB

 

Holographic video conferencing and USB 3.0

Yes, 3D TV has it’s skeptics, but at the beginning of the last century, people thought “talkies*” would fail.

Because you’ve been reading this blog, the Kinect for the XBOX 360 uses multiple cameras to create accurate 3D images of the body, to track body movement.

It has a built in microphone also, and the ability to video conference.

 

Using existing chips and the Kinect (out-of-the-box tech), MIT’s superior intellects created moving holographic images.  You can see this in the 56 second video below.

 

 

According the video and this article,http://www.electronista.com/articles/11/01/24/kinect.used.for.15fps.holographic.internet.video/ , this eliminates the need for glasses.

And, to increase the frame rate you just need higher speeds, something like 1.5 Gigabytes per second.  Since USB 3.0 will transmit something like 3.2 Gigabytes per second, you should be able to run 30 frame per second from USB 3.0 video “web” cameras to a display for a holographic image.

It would be funny if the only way we actually enable holographic video conferencing is because someone invented USB 3.0 Video Cameras.

 

 

CES 2011 – Sony TV with video conferencing

I did catch a picture of a Sony TV demonstrating Video Conferencing at CES.

The USB Camera mounted above the screen is barely visible. 

IMG_2376

The dork in the white baseball cap taking the picture can be seen on the screen.

*talkies = movies that have a sound track with voices.

 

 

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