Lego has existed for 85 years. The company was founded August 10, 1932, and after all these years, the concept of building structures big and small still hasn’t lost any of its charm. For my children, now 10 and 12, it is probably the most played with toy throughout their childhood. As with any new purchase, they initially and carefully build the specific design for the instructions included in the box. They typically play with the object for a couple of days or a maximum of a few weeks before disassembling or plainly wrecking it and adding it to their big pile of Lego blocks that they use to build anything their imagination can come up with.
While often used intermixed, verification and validation are quite different procedures with different goals and different means to achieve those goals.
No better way to clear up the confusion…
Some of you may be familiar with my blog posts on “A View from the Top: A Virtual Prototyping Blog”. Those blog posts covered virtual prototyping. As of beginning of this year, I have however shifted my responsibilities to FPGA-based prototyping or physical prototyping. So I felt that it would make sense to pass on the torch of “A View from the Top” to my colleagues Pat Sheridan and Malte Doerper who are now leading the way for virtual prototyping.