Hitting the Mark

Archive for 2016

The Right Kind of Fun

A couple of weeks ago I went to see “Together Again At Last…For The Very First Time” by John Cleese and Eric Idle at the Center for the Performing Arts in San Jose. I hope all of you recognize both gentlemen as two members of Monty Python.

Continue Reading...

Posted in Uncategorized


Team Work

While I am not much of a golf player, I participated in a golf tournament over the summer. It was a very friendly setup with teams of four playing against each other. Each player of the team hits his ball, and the ball that lands in the best position determines the starting point for every one of the team for the next stroke.

Continue Reading...

Posted in HAPS, Partitioning


Accelerate Software Bring-up For ARMv8-A Based Designs

With the ever increasing amount of software that has to be developed during a project, it is important to start the software development task as quickly as possible. Semiconductor companies and electronics system houses have been relying on physical prototyping to shift left the time at which they can start bringing up software. And they have been very vocal about the value they have gotten from this. See my previous blog: Winning Customer Loyalty.

Continue Reading...

Posted in ARM, HAPS


Winning Customer Loyalty

On the day that the Tesla Model 3 was announced, we (and by we I mean my wife, who graciously dedicated her time) stood in line to order a car we had never seen. That is quite the sign of trust in a car company. Buying a car is the second biggest cost behind buying a house and yet there we were putting down $1,000 for a car we had never seen.

Continue Reading...

Posted in HAPS


Prototyping Server Farms

Coming from the virtual prototyping world, I envisioned FPGA-based prototyping as mostly a one on one application, meaning that the system resides with the end user or at least in a room close to the end user. However, it turns out that a lot of companies have moved towards a physical prototyping server farm setup.

Continue Reading...

Posted in HAPS, Prototyping farms


Hitting the Mark

Some of you may be familiar with my blog posts on “A View from the Top: A Virtual Prototyping Blog”. Those blog posts covered virtual prototyping. As of beginning of this year, I have however shifted my responsibilities to FPGA-based prototyping or physical prototyping. So I felt that it would make sense to pass on the torch of “A View from the Top” to my colleagues Pat Sheridan and Malte Doerper who are now leading the way for virtual prototyping.

Continue Reading...

Posted in Featured, HAPS


Prototype Like A Pro

FPGA-based prototyping has been a key prototyping technique for many years. The steady increase in software content and thus the need to verify and validate the SoC in context of the software has resulted in an equally steady increase in its usage

Continue Reading...

Posted in Events, HAPS