Breaking The Three Laws

Archive for the 'Debug' Category

 

Innovation Increases Design Visibility and Boosts Performance of FPGA-based Prototypes

I just noticed (late) that the latest release of HAPS ProtoCompiler, 2016.03 is available. The new release can be found under SolvNet here. (A SolvNet ID and a valid HAPS ProtoCompiler license will be needed for download.)

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Posted in ASIC Verification, Bug Hunting, Debug, FPGA-Based Prototyping, HAPS-70, HAPS-80, Man Hours Savings, Performance Optimization, Real Time Prototyping, Tips and Traps, UltraScale |

 

Verifying Power Management Modes, both Software and Hardware

Quote: “It works! After disabling power management for my WiFi stick in Raspberry PI configuration it is now working!!”

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Posted in ASIC Verification, Bug Hunting, Debug, Early Software Development, HW/SW Integration, Man Hours Savings, System Validation, UltraScale, UPF, Use Modes |

 

It’s not too late to attend SNUG Silicon valley

Hey, it’s not too late to attend SNUG Silicon Valley: http://www.synopsys.com/Community/SNUG/Silicon%20Valley/pages/default.aspx

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Posted in ASIC Verification, Bug Hunting, Daughter Boards, Debug, DWC IP Prototyping Kits, Early Software Development, FPGA-Based Prototyping, FPMM Methods, Getting Started, HAPS-80, HW/SW Integration, In-System Software Validation, IP Validation, Man Hours Savings, Performance Optimization, Project management, Real Time Prototyping, Support, System Validation, Technical, Tips and Traps, UltraScale, Use Modes |

 

What’s in it for me? The market shift to integrated Physical Prototyping

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Posted in ASIC Verification, Bug Hunting, Debug, Early Software Development, HAPS-80, HW/SW Integration, Hybrid Prototyping, In-System Software Validation, IP Validation, Man Hours Savings, Performance Optimization, Real Time Prototyping, System Validation, UltraScale, Use Modes |

 

Debug: Zero in on Defects Using Global State Visibility & Other High Visibility Capabilities

Design defects (bugs) can be introduced at multiple levels in the design process from RTL defects, SW defects and Integration defects. The key to rapidly locating these bugs is to tailor the debug strategy to the type of bugs you are looking for. Depending on where you are in the design cycle usually dictates which type of bug is more prevalent. Physical Prototyping exercises the RTL, SW and the fully integrated design so is a key technology for design verification. Having the right debug tool set if critical to accelerate the verification task.

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Posted in ASIC Verification, Bug Hunting, Debug, Early Software Development, HAPS-80, HW/SW Integration, In-System Software Validation, IP Validation, Man Hours Savings, System Validation, UltraScale |

 

Q&A Using FPGA Prototypes for Software Development & More

Great article by Tom De Schutter on using Physical Prototyping for software development. The article goes into other use cases and explores the age old make vs. buy decision making process.

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Posted in ASIC Verification, Bug Hunting, Debug, Early Software Development, HAPS-80, HW/SW Integration, In-System Software Validation, IP Validation, Man Hours Savings, Performance Optimization, Project management, Real Time Prototyping, System Validation, Use Modes |

 

What to use first, Emulation or Physical Prototype?

I ran into the article below titled Emulation vs. Prototyping.

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Posted in ASIC Verification, Bug Hunting, Debug, Early Software Development |

 

Video: Using HAPS to Verify DesignWare USB Type-C IP Functionality

In a continuation of last week’s blog titled “Validating USB Type-C using Physical Prototyping” one of the key USB folks here at Synopsys, Morten Christiansen, made a short 30 second video of the DesignWare USB Type-C physical prototype in action. (Click the picture to take you to the video)

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Posted in Daughter Boards, Debug, DWC IP Prototyping Kits, Early Software Development, HW/SW Integration, IP Validation, Man Hours Savings, Milestones, Real Time Prototyping |

 

Fastest Time to Productivity using DesignWare IP, HAPS with ProtoCompiler & Hybrid Prototyping

While traveling this week I found myself explaining the value of Hybrid Prototyping when used with DesignWare IP or your own IP blocks and RTL code. Simply put, using Hybrid Prototyping you can immerse the IP in the context of the SoC without needing to have RTL for the whole SoC. Hybrid Prototyping enables a Pre-RTL SoC representation to be rapidly created (using off the shelf Virtualizer Development kits as a starting point) and incorporating the block(s) under test modeled in HAPS Physical Prototype. This Hybrid Prototype is used for early software development in the case of the DesignWare IP and can be used in the same way for your own blocks in addition to increasing the verification of the design(s) under test.

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Posted in Debug, DWC IP Prototyping Kits, Early Software Development, Hybrid Prototyping, In-System Software Validation, IP Validation, Man Hours Savings, Use Modes |

 

How to achieve a simulator like debugging experience with FPGA-based prototyping

This week we will discuss the simulator like debugging experience that users of the new HAPS-80 with ProtoCompiler solution get. The new solution includes built-in debug which means that the ProtoCompiler flow incorporates debug and the HAPS-80 hardware has debug capabilities physically built in. The ProtoCompiler flow ensures that the inclusion of debug it mostly seamless to the user and the HAPS-80 built in debug hardware ensures that the advanced capabilities are available without the need to purchase additional hardware.

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Posted in Bug Hunting, Debug, HAPS-80, UltraScale |